Saturday, 16 April 2016

One Room Prop Concepts

All-Stages
After the characters the next stage was to design the props and furniture to populate the room, this varied from paintings to room colour schemes and large furniture like the table. For these concepts Michael followed the same concept for each one, by starting off with four silhouettes then once he chose one he then created a miniature model sheet. Which would help Michael put the developed concepts into the correct perspective. So with that done he made the developed concept with dull colours like grey's, white and a bit off black for the lighting and shadowing. Finally he began to add colour and textures which then placed on the concept sheet to use as a sample for the different colour variations. He then chose one as a final design. For the paintings of the safe and bathroom he just used the inspiration from different Art Deco paintings, which then lead him to try and create my own version for the game environment.

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