Stage 1-2D Assets
After working on the menu designs Michael started to help out by making some 2D and 3D assets. First he designed an Elegant Homing Logo which is the company behind AI as well as some props. He also made a wine bottle and a cigar label for their models and finally I made a quick poem page which is involved with the ten soldier statues.
Stage 2-2D Assets Photos
Then to carry on with the 2D asset Michael got my friend to model with me for some photos, we dressed similar to the character concepts he did. He also made a love letter for the back of one of the photos.
Stage 3-3D Assets
To help out with modeling some models in May Michael made items such as a mirror, statue, wine bottle, clothes, varse, taps, light, glass, paper, soap and dish plus a cigar and cigar dish. He modelled these objects to add to the room or fill it with assets. This was a quick and easy stage to complete and once he was happy with the outcome he would need to UV unwrap them so that they could be textured.
Stage 4-3D Assets
Due to issues with Quixel Michael was only able to texture four of the models the tap, light, cigar and cigar dish, using all the skills he learnt form the 3D Asset Project last term. He was very happy with this models and their textures. However Alex would have to texture the other models Michael made.
Stage 5-Palm Leaf Alpha
For this Michael started to use the techniques to make alphas which he learnt from his character's hair. He started of with a black silhouette of the leaf and then he used a photo of the silhouette place in the same place. He right clicked on it and clicked on clipping mask, after that he made a separate layer which he filled with the abase colour similar to the photo. Once he was happy with these two alphas he then copied the black and white one and inverted it and copied and pasted it in a channel layer to help create the final alpha.
Stage 5-Palm Leaf
Finally Michael made a plain with a lambert material and uploaded the final alpha to it. Once that was done he opened Hypershade and dragged the lambert material on to the plain for the final outcome. Michael is really happy that he was able to replicate the process again and he faced no problems.
Stage 6-In Game Poster
Alex designed a advertisement poster for the game and it was also used for in game purposes such as in a photo in the game and physically in the game.
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